Please do not leave this page until complete. This can take a few moments.
In today's business environment, employees strive to have their work life serve and enrich their personal life. While most are willing to work hard, they also want to have fun and are cognizant of the impact work has on their physical and mental health.
Before business leaders can plan how to make the work environment more fun, it's important to consider two factors in determining employee job satisfaction. The relationship with the boss is the No. 1 factor in whether people enjoy working for the company. Even if they don't like their job or the company, they might stay if they like their boss.
Job satisfaction is No. 2. Employees need to feel that their work is rewarding and gives them a sense of accomplishment. Ideally, you want them to move beyond viewing their job as just a job. If it's a good fit, they should see their job as a career and ideally as a calling — where the work inspires them.
If either the boss or the job does not work well for an employee, it won't matter much how fun the company environment is. But if both are in good order, the level of fun the company culture achieves can significantly increase the odds of improving employee loyalty.
Leaders need to create a work environment that sets the stage so that when fun events take place, employees truly enjoy the moments. Creating an environment conducive to fun includes building a culture where employees understand the big picture and believe in what the company is doing. They must get the chance to experience examples of the value the company provides to customers.
It's also important to give employee the appropriate tools for doing their job. This not only includes tools such as up-to-date hardware and software, but also refers to the working environment — such as lighting, temperature, air flow, ergonomics and natural light.
The business should also consider schedule flexibility for personal needs and interests such as charities, hobbies and family. If there's something employees want to do for themselves or a family member, and they can still complete their required workload, consider giving them the flexibility to follow an adapted schedule.
Employees also want to work for a company where they can learn, grow and increase their marketability. Opportunities for education and developmental assignments show an employee that they are valued and that they can make as large a contribution as they aspire to.
One strategy that can have multiple payoffs is getting involved in events that focus on charities, customers or vendors. You can also create fun through short-term contests for small amounts of money or prizes, perhaps based on sales or service departments hitting their key numbers. Even something as simple as ring-the-bell announcements in the middle of the day help inject energy into the staff.
There's also a host of other ideas, all of which can contribute to company fun:
• Clothing-themed days such as favorite sports team jerseys;
• Providing clothing with your company logo at events;
• Posting candid photos;
• Participating in sports leagues;
• Hosting seasonal parties;
• Planning retreats to relax and discuss business plans;
• Celebrating birthdays, job anniversaries, retirements and other milestones;
• Conducting lunch-and-learn sessions for both business and personal development.
As you develop your strategies for fun, keep in mind that you ultimately want your people to feel like they were meant to do their role and be on your company's team. If they appreciate their boss, enjoy their job and have fun, you won't have difficulty hiring and retaining loyal teammates. You will also have a lot more fun yourself.
Doug Packard is CEO and owner of Renaissance Executive Forums and Doug Packard Consulting in Portland. He can be reached at dpackard@dougpackardconsulting.com
The Giving Guide helps nonprofits have the opportunity to showcase and differentiate their organizations so that businesses better understand how they can contribute to a nonprofit’s mission and work.
Learn MoreWork for ME is a workforce development tool to help Maine’s employers target Maine’s emerging workforce. Work for ME highlights each industry, its impact on Maine’s economy, the jobs available to entry-level workers, the training and education needed to get a career started.
Learn MoreFew people are adequately prepared for all the tasks involved in planning and providing care for aging family members. SeniorSmart provides an essential road map for navigating the process. This resource guide explores the myriad of care options and offers essential information on topics ranging from self-care to legal and financial preparedness.
Learn moreThe Giving Guide helps nonprofits have the opportunity to showcase and differentiate their organizations so that businesses better understand how they can contribute to a nonprofit’s mission and work.
Work for ME is a workforce development tool to help Maine’s employers target Maine’s emerging workforce. Work for ME highlights each industry, its impact on Maine’s economy, the jobs available to entry-level workers, the training and education needed to get a career started.
Few people are adequately prepared for all the tasks involved in planning and providing care for aging family members. SeniorSmart provides an essential road map for navigating the process. This resource guide explores the myriad of care options and offers essential information on topics ranging from self-care to legal and financial preparedness.
In order to use this feature, we need some information from you. You can also login or register for a free account.
By clicking submit you are agreeing to our cookie usage and Privacy Policy
Already have an account? Login
Already have an account? Login
Want to create an account? Register
In order to use this feature, we need some information from you. You can also login or register for a free account.
By clicking submit you are agreeing to our cookie usage and Privacy Policy
Already have an account? Login
Already have an account? Login
Want to create an account? Register
This website uses cookies to ensure you get the best experience on our website. Our privacy policy
To ensure the best experience on our website, articles cannot be read without allowing cookies. Please allow cookies to continue reading. Our privacy policy
Comments